Platform: Mac Pricing plans: Free 5. Electric Mobile Studio. Electric Mobile Studio is a paid way to test and run iOS apps on Windows computers, but it offers a full product trial for 7 days. Use the Buzztouch control panel to make an app, download the iOS or Android project, and you're off to the races. Use Xcode or Android Studio to install your app on your device. When you're happy, submit it to the App Store or the Google Play market. Native iOS and Android projects packaged up.
The latest version of Reading App Builder can be downloaded here. Mac allow apps from anywhere. Please see the Release Notes for details of what’s new in this version.
DOWNLOAD CURRENT VERSIONReading App Builder 8.3 for Windows EXE | 170.71 MB | 5 Nov 2020 Windows Version
This is the download for building Android apps on a computer running Windows. Follow the installation instructions in the document 1. Installation Instructions.
Recommended system:
Mac Version
This is the download for building Android and iOS apps on a Mac. Follow the installation instructions in the document 3. Installing and Building Apps on a Mac.
Recommended system:
For details of which features are supported in the iOS app, please see Android and iOS App Features.
Linux Version
For instructions on how to download and install Reading App Builder for Linux, please see section 3 in the Installation Instructions document on the Resources page.
Documentation
Please see the Resources page for documentation to download.
Audio Synchronization Tools
You can download the installer for the aeneas audio-text synchronization tools here. Choose the download according to your operating system (Windows or Mac). For Linux, the aeneas install is part of the Reading App Builder package and you do not need to install it separately.
If you have previously installed each of the aeneas components using the manual method, we recommend that you uninstall each of these before installing the new version. The new installer installs the components to different places and in a different way from the manual method.
Necessary Development Kits
In addition to the Reading App Builder (RAB) installation file you will need to download and install the Java and Android development kits. These are used by Reading App Builder to compile Android apps. The Installation Instructions include step by step help for installing these development kits. If this is your first time installing RAB it is strongly recommended that you follow those instructions which include screenshots so you know exactly what to download.
Java Development Kit – You need version 8 of the Java Development Kit (JDK). We recommend that you use Amazon Corretto which is a free distribution of the Open Java Development Kit (OpenJDK).
Android Software Development Kit – Get just the command line tools (at the bottom of the page, under the title ‘Command line tools only’) rather than the full Android Studio.
Previous VersionsOlder versions of Reading App Builder can be downloaded here.
This guide provides a step-by-step walkthrough of releasing aFlutter app to the App Store and TestFlight.
Preliminaries
Before beginning the process of releasing your app,ensure that it meetsApple’s App Review Guidelines.
In order to publish your app to the App Store,you must first enroll in theApple Developer Program.You can read more about the variousmembership options in Apple’sChoosing a Membership guide.
Register your app on App Store Connect
Manage your app’s life cycle onApp Store Connect (formerly iTunes Connect).You define your app name and description, add screenshots,set pricing, and manage releases to the App Store and TestFlight.
Registering your app involves two steps: registering a uniqueBundle ID, and creating an application record on App Store Connect.
For a detailed overview of App Store Connect, see theApp Store Connect guide.
Register a Bundle ID
Every iOS application is associated with a Bundle ID,a unique identifier registered with Apple.To register a Bundle ID for your app, follow these steps:
Create an application record on App Store Connect
Register your app on App Store Connect:
For a detailed overview,see Add an app to your account.
Review Xcode project settings
This step covers reviewing the most important settingsin the Xcode workspace.For detailed procedures and descriptions, seePrepare for app distribution.
Navigate to your target’s settings in Xcode:
Verify the most important settings.
In the Identity section:
In the Signing & Capabilities section:
In the Build Settings section:
The General tab of your project settings should resemblethe following:
For a detailed overview of app signing, seeCreate, export, and delete signing certificates. Gtd app mac iphone.
Updating the app’s deployment version
If you changed
Deployment Target in your Xcode project,open ios/Flutter/AppframeworkInfo.plist in your Flutter appand update the MinimumOSVersion value to match.
Updating the app’s version number
The default version number of the app is
1.0.0 .To update it, navigate to the pubspec.yaml fileand update the following line:
version: 1.0.0+1
The version number is three numbers separated by dots,such as
1.0.0 in the example above, followed by an optionalbuild number such as 1 in the example above, separated by a + .
Both the version and the build number may be overridden in Flutter’sbuild by specifying
--build-name and --build-number ,respectively.
https://thingsclever977.weebly.com/blog/swipe-between-apps-mac. In iOS,
build-name uses CFBundleShortVersionString while build-number uses CFBundleVersion .Read more about iOS versioning at Core Foundation Keyson the Apple Developer’s site.
Add an app icon
When a new Flutter app is created, a placeholder icon set is created.This step covers replacing these placeholder icons with yourapp’s icons:
Create a build archive
This step covers creating a build archive and uploadingyour build to App Store Connect.
During development, you’ve been building, debugging, and testingwith debug builds. When you’re ready to ship your app to userson the App Store or TestFlight, you need to prepare a release build.At this point, you might consider obfuscating your Dart codeto make it more difficult to reverse engineer. Obfuscatingyour code involves adding a couple flags to your build command.
On the command line, follow these steps in your application directory:
Download Ios Apps On Mac
In Xcode, configure the app version and build:
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Finally, create a build archive and upload it to App Store Connect:
You should receive an email within 30 minutes notifying you thatyour build has been validated and is available to release to testerson TestFlight. At this point you can choose whether to releaseon TestFlight, or go ahead and release your app to the App Store.
For more details, seeUpload an app to App Store Connect.
Release your app on TestFlight
TestFlight allows developers to push their appsto internal and external testers. This optional stepcovers releasing your build on TestFlight.
For more details, see Distribute an app using TestFlight.
Release your app to the App Store
When you’re ready to release your app to the world,follow these steps to submit your app for review andrelease to the App Store:
Apple notifies you when their app review process is complete.Your app is released according to the instructions youspecified in the Version Release section.
For more details, seeDistribute an app through the App Store.
TroubleshootingRunning Ios App On Mac
The Distribute your app guide provides adetailed overview of the process of releasing an app to the App Store.
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